Re: MK14 Programming Interface
Looks really great we are also missing / : ; ? and @ from having a home.
If we do use SHIFT for some Control Characters it should be the ones most likely needed and move off other functions if we can where they conflict.
If we cannot get custom keycaps then maybe where the other characters are is relevant as well for muscle memory e.g. . and , are next to N and M on most keyboards so would be on them with < > being on H and J as shifted. By that logic : and ; and maybe @ would be on JKL etc....
Not really worried as there is no way to decode other than a lookup table anyway so preserving anything except what makes it easy for humans will be pointless.
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