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Old 15th Apr 2021, 11:40 pm   #1694
Slothie
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Join Date: Apr 2018
Location: Newbury, Berkshire, UK.
Posts: 1,287
Default Re: Non-working Commodore PET 3016

Quote:
Originally Posted by SiriusHardware View Post
I would have thought that somewhere in that hoard of information Owen found, you would find a user port tester program which will probably need a simple loopback connector to work.

Sending values to the user port will involve setting up PORT A of the 6522 to be all outputs (once) by POKEing an appropriate value to the data direction register for PORT A, (POKE 59459,255)? ...then POKEing the values you want to output to the data register for PORT A. (POKE 59471,value)?

This might make for good bedtime reading, although the example for outputting to the port is more complex than it needs to be.

http://cini.classiccmp.org/pdf/kilob...k%20(0379).pdf
Interesting article - I did double-take when I read the part saying it was from a book being published "on April Fools day" but it looks legit

I can see myself making a "blinkenlights" board when I get my PET going, and the "wobbulator" is clearly the grandfather of the Nintendo D-Pad!
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